Breakthrough Books (and sites of interest)
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Fradette, Michael, & Michaud, Steven. (1998). The
Power of Corporate Kinetics: Create teh Self-Adapting, Self-Renewing, Instant-Action
Enterprise. Simon & Schuster.
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Siebel, Thomas, & House, Pat. (1999). Cyber Rules:
Strategies for Excellence at E-Business. Currency/Doubleday.
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Wilson, Mike. (1997). The Difference between God and Larry
Ellison. William Morrow & Company.
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Norman, Donald. (1998). The Invisible Computer. MIT
Press.
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Jaworski, Joseph. (1996). Syncronicity: The Inner Path
to Leadership. Berret-Koehler Publishing.
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Tapscott, Don. (1995). The Digital Economy: Promise and
Peril in the Age of Networked Intelligence. McGraw-Hill.
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Sewell, Carl, & Brown, Paul B. (1991). Customers for
Life. Pocket Books Division of Simon & Schuster.
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Underhill, Paco. (1999). Why We Buy. Simon & Schuster.
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Dell, Michael, & Fredman, Catherine. (1999). Direct
From Dell: Strategies That Revolutionized an Industry. Harperbusiness.
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Seybold, Patricia B. (1999). Customers.com: How to Create
a Profitable Business Strategy for the Internet and Beyond. Times Books.
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Machiavelli, Niccolo. (1984). The Prince. Bantam Classics.
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Tzu, Sun. (1984). Art of War. Oxford University Press.
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Paulk, Mark C., Weber, Charles V., Curtis, Bill, & Chrissis,
Mary Beth. (1995). The Capability Maturity Model: Guidelines for Improving
the Software Process. Addison-Wesley.
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Caputo, Kim. (1998). CMM Implementation Guide: Choreographing
Software Process Improvement. Addison-Wesley.
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Wiegers, Karl (1996). Creating a Software Engineering
Culture. Dorset House.
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McConnell, Steve. (1996). Rapid Development: Taming Wild
Software Schedules. Microsoft Press.
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The Software Engineering
Institute
-
Brad
Appleton's Process Improvement links
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Karl Weigers' Process
and Quality Improvement Resources
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Telecommunications
Books
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Shapiro, Carl, & Varian, Hal R. (1999). Information
Rules: A Strategic Guide to the Network Economy. Harvard Business School.
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Weinberg, Gerald M., & Gause, Donald, C. (1990). Are
Your Lights On?. Dorset House.
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Knuth, Donald. (1998). The Art of Computer Programming,
Vols. 1 to 3. 2nd ed. Addison-Wesley.
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Myers, Glenford, J. (1979). The Art of Software Testing.
John Wiley and Sons.
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Norman, Donald. (1990). Design of Everyday Things.
Doubleday and Co.
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Brooks, Frederick. (1975). Mythical Man-Month. Addison-Wesley.
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DeMarco, Tom, & Lister, Tim. (1987). Peopleware: Productive
Projects and Teams. Dorset House.
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Kovitz, Benjamin. (1998). Practical Software Requirements:
A Manual of Content and Style. Manning Publications.
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Bentley, Jon. (1985). Programming Peals. Addison-Wesley.
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Weinberg, Gerald, Dr. (1971). The Psychology of Computer
Programming. Dorset House.
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Constantine, Larry, & Lockwood, Lucy. (1999). Software
for Use. Addison-Wesley.
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Abelson, Harold, Sussman, Gerald Jay, Sussman, Julie. (1996).
The
Structure and Interpretation of Computer Programs. MIT Press.
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Dijkstra, Edsger W., Dahl, O.J., & Hoare, C.A.R. (1972).
Structured
Programming. Academic Print.